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Do fallout 4 quests reset
Do fallout 4 quests reset








do fallout 4 quests reset do fallout 4 quests reset

The second method did seem to work at first - the Nec Vault appeared as if it were my first time there, with all the messages reset, glowing guards at the entrance, etc etc.,īut when I got to the water chip room the guards over the body say the same line as they do from after you remove the chip ("the flow ends, so does your life" compared to "don't touch anything or end up like this guy"). So my question is, does anyone know of a FO1 inventory editor that I've missed, or anywhere I might be able to download a savegame with a character who still has the waterchip? Or have I just not searched hard enough and there's an unoffical patch for this etc.? Based on what I've read about this bug it seems that the only way to fix it is to use some kind of Fallout inventory/savegame bug that requires a savegame where you still have the waterchip, as there don't seem to be any inventory editors for F1. I accepted and carried on, but only much later realized that this was a bug and I'd reset the water chip quest, and now had the timer stuck to my pipboy again.

do fallout 4 quests reset do fallout 4 quests reset

However when I was back in the Hub I happened to be talking to the head merchant who sets up V13 caravans for you (in the same area as the Children Cult's Hospital) and found that I had the option to send out water to the vault again. I'm using the Steam version of fallout, which appears as v1.2 in the main menu.īasically my problem is that I went to Necropolis, nabbed the water chip, handed in the quest and was sent back out after the Mutants by the overseer. Once you've completed the first expedition wait for the daily reset, repeat the daily quests and start the expedition again, this time choosing the one you haven't done and you'll unlock the achievement upon successful completion.Hi all, I was wondering if anyone could help me with this bug - I tried both googling and searching here for an answer and found people with the same problem, but unfortunately no solution. Each can be done easily in under 20 minutes and you can leave them and come back later to complete them if needed. Experienced players will have no problems with either expedition, "From Ashes to Fire" has radiation that can kill you quickly if not prepared but there is no penalty for dying. These can be done solo or as team leader with up to four players. Once these are done you can press to bring up the map and to start an expedition. The first quest requires you to give 50 of a random crafting material to Sophie Wagoner, the second has you cook a stew with Esme Rousseau and the third, given by either Skippy or Rucker, will ask you to travel to one or more locations to retrieve items or preform simple tasks. These quests reset daily at 1pm EST/5pm UTC. Once per day you can travel to The Whitespring Refuge inside of The Whitespring Resort and do three daily quests which will allow you to start an expedition as leader.










Do fallout 4 quests reset